
So, GenetateTrack() method will find its parent object and calculate verticle distance to adjust new track position and will call AllocateTrack() method to spawn a new track. Method will be called On trigger Enter event of track prefab's first track child. Method will recycle the track AllocatedTrackList to the pool instead of destroying it and will remove the first track from the AllocatedTrack list of GameManager class. Make sure that if you have just started the game and first track prefab loaded, it will not recycle the current track on Car Trigger event but it will spawn the same track again from the pool. Method will call RemoveTrack() Method to recycle The track to the ObjectPool. Method will spawn new track from the pool randomly, and will add to the AllocatedTrackList list of the GameManager Class. Method will create ObjectPool for all the tracks.

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Some Important Methods are as under: CreateTracksPool() Catcheep is an android game where you play as someone helping aliens to go back to their planet, the way to do so is by catching sheep that are concidered as their energy source, Made with Unit圓D art android game visual-studio csharp unity gimp game-development android-game unity2d.
